The Petralist Series by Frank Morin
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The Petralist #2
A Stone's Throw
Frank Morin
Connor's supposed to be dead.
He's not very good at it.
He did save his village . . . by destroying it. And the armies vying to control his powerful curse think he's dead. But he needs patronage from a high lord or his curse will transform him into a raging monster.
So Connor creeps back into the land of the living, joining his Aunt Ailsa at the Carraig, the school of the Petralists, hoping somehow to find patronage on his terms.
He should have known better.
At the Carraig it's all about the game, and the stakes have never been higher. With old enemies appearing from under every rock, Connor plunges into games within games that form a maze of conflicting loyalties and deadly intrigue.
Dying again isn’t an option. So with the help of trusted friends, Connor launches his own game, breaking all the rules, gambling on the one chance at a free life with the girl he loves. The alternative is chaining his powers to one of the nations planning to unleash him upon the world.
Connor doesn't want to kill anyone.
He might not have a choice.
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The Petralist #3
No Stone Unturned
Frank Morin
The plot thickens at the Carraig as war threatens to erupt between the nations and student armies clash in the deadliest game the school has ever seen. Connor must face intrigue, deadly new enemies, and horrible poetry even to get a chance to risk everything on a final bid for freedom.
The only way to save the Carraig may be to destroy it.
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The Petralist #4
Affinity for War
Frank Morin
Intense student battles, Shona's manipulations, and even the deadly fight to the death against an elemental monster couldn't keep Connor and Verena apart. Now as they race north toward Granadure and freedom, impending war threatens everything they cherish.
Connor only wants a little peace, but can he trust the Grandurians? If war breaks out, will Verena and her country force him to fight for them against his homeland?
He tried dying for a good cause once. It didn't work out so well.
Affinity for War takes the epic adventure, the relentless humor, and the unique magic of No Stone Unturned, throws it in a pressure cooker with gallons of chaos, seasoned with porphyry-induced insanity, and boils it to explosion.
WARNING
Do not pick up a book by Frank Morin unless you love amazing stories with great action, mind-blowing magic, side-splitting humor, and insights into the human condition that will bring tears to your eyes. You risk finding your next favorite author and losing several days of sleep, so consider yourself warned.
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The Petralist #5
The Queen's Quarry
Frank Morin
Connor’s had better days. High Lord Dougal escaped, Alasdair is buried under half a mile of rubble, and Verena is stuck in a coma.
Tomorrow’s not looking any better. The dread queen Dreokt is back from her centuries-long slumber. She’s a barking-mad lunatic who destroys minds and kills on a whim. She’s more powerful than Connor and Kilian combined, and soon all of Obrion will cower under her rule. How long before she turns her attention to the rest of the continent?
They can’t afford to wait, but attacking her directly is suicide. While Hamish uses sugar-saturated inspiration to invent even deadlier Builder mechanicals, Jean focuses all the resources of her growing school on developing terrifying new weapons.
All Connor has to do is start a revolution. If he can escape the queen's deadly minions and set the Guardians free, they might just save Obrion. Well, what’s left of it. Connor’s never tried breaking an entire nation before.
He’s going to need more bacon.
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